1
0
Fork 0
mirror of https://github.com/glatterf42/music-panphasia.git synced 2024-09-19 16:13:46 +02:00
music-panphasia/plugins/random_music_wnoise_generator.hh
2022-04-29 14:37:23 +02:00

206 lines
5.8 KiB
C++

#ifndef __RANDOM_MUSIC_WNOISE_GENERATOR_HH
#define __RANDOM_MUSIC_WNOISE_GENERATOR_HH
#include <vector>
#include <map>
#include "general.hh"
#include "mesh.hh"
#define DEF_RAN_CUBE_SIZE 32
/*!
* @brief encapsulates all things random number generator related
*/
template< typename T >
class music_wnoise_generator
{
public:
unsigned
res_, //!< resolution of the full mesh
cubesize_, //!< size of one independent random number cube
ncubes_; //!< number of random number cubes to cover the full mesh
long baseseed_; //!< base seed from which cube seeds are computed
protected:
//! vector of 3D meshes (the random number cubes) with random numbers
std::vector< Meshvar<T>* > rnums_;
//! map of 3D indices to cube index
std::map<size_t,size_t> cubemap_;
typedef std::map<size_t,size_t>::iterator cubemap_iterator;
protected:
//! register a cube with the hash map
void register_cube( int i, int j, int k);
//! fills a subcube with random numbers
double fill_cube( int i, int j, int k);
//! subtract a constant from an entire cube
void subtract_from_cube( int i, int j, int k, double val );
//! copy random numbers from a cube to a full grid array
template< class C >
void copy_cube( int i, int j, int k, C& dat )
{
int offi, offj, offk;
offi = i*cubesize_;
offj = j*cubesize_;
offk = k*cubesize_;
i = (i+ncubes_)%ncubes_;
j = (j+ncubes_)%ncubes_;
k = (k+ncubes_)%ncubes_;
size_t icube = (i*ncubes_+j)*ncubes_+k;
cubemap_iterator it = cubemap_.find( icube );
if( it == cubemap_.end() )
{
LOGERR("attempting to copy data from non-existing RND cube %d,%d,%d",i,j,k);
throw std::runtime_error("attempting to copy data from non-existing RND cube");
}
size_t cubeidx = it->second;
for( int ii=0; ii<(int)cubesize_; ++ii )
for( int jj=0; jj<(int)cubesize_; ++jj )
for( int kk=0; kk<(int)cubesize_; ++kk )
dat(offi+ii,offj+jj,offk+kk) = (*rnums_[cubeidx])(ii,jj,kk);
}
//! free the memory associated with a subcube
void free_cube( int i, int j, int k );
//! initialize member variables and allocate memory
void initialize( void );
//! fill a cubic subvolume of the full grid with random numbers
double fill_subvolume( int *i0, int *n );
//! fill an entire grid with random numbers
double fill_all( void );
//! fill an external array instead of the internal field
template< class C >
double fill_all( C& dat )
{
double sum = 0.0;
for( int i=0; i<(int)ncubes_; ++i )
for( int j=0; j<(int)ncubes_; ++j )
for( int k=0; k<(int)ncubes_; ++k )
{
int ii(i),jj(j),kk(k);
register_cube(ii,jj,kk);
}
#pragma omp parallel for reduction(+:sum)
for( int i=0; i<(int)ncubes_; ++i )
for( int j=0; j<(int)ncubes_; ++j )
for( int k=0; k<(int)ncubes_; ++k )
{
int ii(i),jj(j),kk(k);
ii = (ii+ncubes_)%ncubes_;
jj = (jj+ncubes_)%ncubes_;
kk = (kk+ncubes_)%ncubes_;
sum+=fill_cube(ii, jj, kk);
copy_cube(ii,jj,kk,dat);
free_cube(ii, jj, kk);
}
return sum/(ncubes_*ncubes_*ncubes_);
}
//! write the number of allocated random number cubes to stdout
void print_allocated( void );
public:
//! constructor
music_wnoise_generator( unsigned res, unsigned cubesize, long baseseed, int *x0, int *lx );
//! constructor for constrained fine field
music_wnoise_generator( music_wnoise_generator<T>& rc, unsigned cubesize, long baseseed,
bool kspace=false, bool isolated=false, int *x0_=NULL, int *lx_=NULL, bool zeromean=true );
//! constructor
music_wnoise_generator( unsigned res, unsigned cubesize, long baseseed, bool zeromean=true );
//! constructor to read white noise from file
music_wnoise_generator( unsigned res, std::string randfname, bool rndsign );
//! copy constructor for averaged field (not copying) hence explicit!
explicit music_wnoise_generator( /*const*/ music_wnoise_generator <T>& rc, bool kdegrade = true );
//! destructor
~music_wnoise_generator()
{
for( unsigned i=0; i<rnums_.size(); ++i )
if( rnums_[i] != NULL )
delete rnums_[i];
rnums_.clear();
}
//! access a random number, this allocates a cube and fills it with consistent random numbers
inline T& operator()( int i, int j, int k, bool fillrand=true )
{
int ic, jc, kc, is, js, ks;
if( ncubes_ == 0 )
throw std::runtime_error("music_wnoise_generator: internal error, not properly initialized");
//... determine cube
ic = (int)((double)i/cubesize_ + ncubes_) % ncubes_;
jc = (int)((double)j/cubesize_ + ncubes_) % ncubes_;
kc = (int)((double)k/cubesize_ + ncubes_) % ncubes_;
size_t icube = ((size_t)ic*ncubes_+(size_t)jc)*ncubes_+(size_t)kc;
cubemap_iterator it = cubemap_.find( icube );
if( it == cubemap_.end() )
{
LOGERR("Attempting to copy data from non-existing RND cube %d,%d,%d @ %d,%d,%d",ic,jc,kc,i,j,k);
throw std::runtime_error("attempting to copy data from non-existing RND cube");
}
size_t cubeidx = it->second;
if( rnums_[ cubeidx ] == NULL )
{
LOGERR("Attempting to access data from non-allocated RND cube %d,%d,%d",ic,jc,kc);
throw std::runtime_error("attempting to access data from non-allocated RND cube");
}
//... determine cell in cube
is = (i - ic * cubesize_ + cubesize_) % cubesize_;
js = (j - jc * cubesize_ + cubesize_) % cubesize_;
ks = (k - kc * cubesize_ + cubesize_) % cubesize_;
return (*rnums_[ cubeidx ])(is,js,ks);
}
//! free all cubes
void free_all_mem( void )
{
for( unsigned i=0; i<rnums_.size(); ++i )
if( rnums_[i] != NULL )
{
delete rnums_[i];
rnums_[i] = NULL;
}
}
};
#endif //__MUSIC_WNOISE_GENERATOR_HH