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MUSIC is a computer program to generate nested grid initial conditions for high-resolution "zoom" cosmological simulations. A detailed description of some of the algorithms can be found in [Hahn & Abel (2011)](http://arxiv.org/abs/1103.6031), but version 2.0 is much improved and has a much lower memory footprint. To learn how to use MUSIC, please [read the Wiki](https://github.com/cosmo-sims/music/wiki).
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Current MUSIC key features are:
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- Supports output for RAMSES, ENZO, Arepo, Gadget-2/3, ART, Pkdgrav/Gasoline and NyX via plugins. New codes can be added.
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Current MUSIC key features include:
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- Supports output for RAMSES, ENZO, Arepo, Swift, Gadget-2/3, ART, Pkdgrav/Gasoline and NyX via plugins. New codes can be added.
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- Support for first (1LPT) and second order (2LPT) Lagrangian perturbation theory.
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- Full integration of the [PANPHASIA](https://arxiv.org/abs/1306.5968) hierarchical Gaussian random fields
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- Pluggable transfer functions, currently CAMB, Eisenstein&Hu, BBKS, Warm Dark Matter variants. Distinct baryon+CDM fields.
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- Minimum bounding ellipsoid and convex hull shaped high-res regions supported with most codes, supports refinement mask generation for RAMSES.
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- Parallelized with OpenMP
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- Requires FFTW3, GSL (and HDF5 for output for some codes)
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## Building MUSIC
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