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fixed another bug with the hash-key random numbers, when coarsening of noise is needed
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parent
6e8234c49e
commit
449dbfc431
1 changed files with 6 additions and 3 deletions
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@ -370,6 +370,7 @@ random_numbers<T>::random_numbers( /*const*/ random_numbers <T>& rc, bool kdegra
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#endif
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#endif
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rnums_.push_back( new Meshvar<T>( res_, 0, 0, 0 ) );
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cubemap_[0] = 0; // map all to single array
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#pragma omp parallel for reduction(+:sum,sum2,count)
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for( int i=0; i<nxc; i++ )
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@ -412,7 +413,8 @@ random_numbers<T>::random_numbers( /*const*/ random_numbers <T>& rc, bool kdegra
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//... use restriction to get consistent random numbers on coarser grid
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mg_straight gop;
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rnums_.push_back( new Meshvar<T>( res_, 0, 0, 0 ) );
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rnums_.push_back( new Meshvar<T>( res_, 0, 0, 0 ) );
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cubemap_[0] = 0; // map all to single array
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gop.restrict( *rc.rnums_[0], *rnums_[0] );
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#pragma omp parallel for reduction(+:sum,sum2,count)
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@ -435,6 +437,7 @@ random_numbers<T>::random_numbers( /*const*/ random_numbers <T>& rc, bool kdegra
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baseseed_ = -2;
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rnums_.push_back( new Meshvar<T>( res_, 0, 0, 0 ) );
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cubemap_[0] = 0;
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double fac = 1.0/sqrt(8);
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#pragma omp parallel for reduction(+:sum,sum2,count)
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@ -723,8 +726,8 @@ double random_numbers<T>::fill_cube( int i, int j, int k)
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size_t cubeidx = it->second;
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if( rnums_[cubeidx] == NULL )
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rnums_[cubeidx] = new Meshvar<T>( cubesize_, 0, 0, 0 );
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rnums_[cubeidx] = new Meshvar<T>( cubesize_, 0, 0, 0 );
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double mean = 0.0;
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for( int ii=0; ii<(int)cubesize_; ++ii )
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