import sys import time from random import randint import pygame #import and init pygame import pygame.gfxdraw pygame.init() # create the screen # ,pygame.FULLSCREEN height = 1000 width = 1800 window = pygame.display.set_mode((width, height)) window.fill((255, 255, 255)) img = pygame.image.load('baum_mies_mit_rahmen.png') img = pygame.transform.scale(img, (60, 130)) pygame.display.flip() def pilz(x,y): w=randint(200,255) #pygame.draw.pie(window,x,y,40,1,200, ) p_r=randint(200,255) p_and=randint(0,50) pygame.draw.polygon(window,(p_r,p_and,p_and),[[x+10, y+10], [x, y+20], [x+20, y+20]], 0) pygame.draw.rect(window,(w,w,w),(x+7,y+20,6,10)) pygame.display.flip() n=1 wh=1000.1 y=0.1 wars=10 while n < wh: x = randint(-64,width+64) y = y + ((height-134)/wh) zufall= randint(1,wars+1) if(zufall==1): # print "zufall" # print(c) window.blit(img,(x,y)) pilz(x,y) pygame.display.flip() # time.sleep(1/wh) n += 1 n = 1 wh = 1000.1 y = 0.1 wars = 10 while n < wh: # a=randint(0,100) # pygame.draw.circle(window, (a, randint(100,255), a), (40,40), 40) y = y + ((height - 134) / wh) zufall = randint(1, wars + 1) if(zufall == 1): # print "zufall" # print(c) x = randint(-64, width + 64) window.blit(img, (x, y)) pygame.display.flip() # time.sleep(1/wh) n += 1 # draw it to the screen time.sleep(5)