Optimierungen (eclipse)
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1 changed files with 27 additions and 28 deletions
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@ -1,39 +1,38 @@
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import pygame # import and init pygame
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from random import randint
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import sys
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import time
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from random import randint
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import pygame #import and init pygame
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pygame.init()
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pygame.init()
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#create the screen
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#,pygame.FULLSCREEN
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height=480
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width=1000
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window = pygame.display.set_mode((width, height))
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# create the screen
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# ,pygame.FULLSCREEN
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height = 1000
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width = 1800
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window = pygame.display.set_mode((width, height))
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#draw a line - see http://www.pygame.org/docs/ref/draw.html for more
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window.fill((255, 255, 255))
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#pygame.draw.line(window, (0, 0, 0), (0, 0), (30, 50))
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img = pygame.image.load('baum_mies_mit_rahmen.png')
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img = pygame.transform.scale(img, (60, 130))
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pygame.display.flip()
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x=1
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wh=1000.1
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c=0.1
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wars=10
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while x < wh:
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# a=randint(0,100)
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# pygame.draw.circle(window, (a, randint(100,255), a), (40,40), 40)
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b = randint(-64,width+64)
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c = c + ((height-134)/wh)
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zufall= randint(1,wars+1)
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if(zufall==1):
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# print "zufall"
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# print(c)
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window.blit(img,(b,c))
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pygame.display.flip()
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n = 1
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wh = 1000.1
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y = 0.1
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wars = 10
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while n < wh:
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# a=randint(0,100)
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# pygame.draw.circle(window, (a, randint(100,255), a), (40,40), 40)
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y = y + ((height - 134) / wh)
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zufall = randint(1, wars + 1)
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if(zufall == 1):
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# print "zufall"
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# print(c)
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x = randint(-64, width + 64)
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window.blit(img, (x, y))
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pygame.display.flip()
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# time.sleep(1/wh)
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x+=1
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# time.sleep(1/wh)
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n += 1
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#draw it to the screen
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# draw it to the screen
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time.sleep(5)
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